/*
 * Material.h
 *
 *  Created on: Jan 12, 2014
 *      Author: knuke
 */

#ifndef MATERIAL_H_
#define MATERIAL_H_

#include <glm/glm.hpp>

namespace graphiclicious_converter
{

  class Material
  {
  public:
    glm::vec4 ambient_, diffuse_;

    Material();
    virtual ~Material();
  };

} /* namespace graphiclicious_converter */

#endif /* MATERIAL_H_ */
